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Hejong
Hejong is known for his strategic skill in warfare and is often portrayed as a companion of heroes. He is the patron god of heroic endeavor.


The Vestian Empire
Overview The Vestian Empire is the dominant political power in the Twin Crescents and one of the most influential nations in the known world. It spans two continents: Hellan in the west, and Isandor in the east. The Vestian Empire is ruled by the Dawnwalker dynasty from the sun elf capital of Vestia. It is a feudal monarchy governed by sun elves, with human and dwarven vassal kingdoms serving beneath the crown. The five kingdoms of the Vestian Empire are Vestia, Thrain, Snowp


Varos
Ancient Solar Deity; Patron of Sun Elves; the Dazzling One Status: Replaced by Veladriel The sun is the bestower of light to the totality...


Dragons
Dragons in Ilisara are long-lived creatures that require a lifetime to reach their full potential. They are incredibly prolific.


Seluna
Ancient Lunar Deity; Patron of Star Elves; Mystery of the Night Status: Missing The moon is tranquil, calm, and mysterious. It is the...


Vandun
Ancient Deity of Deceit; Patron of Demons and Warlocks; the Dark Lord Vandun is one of the gods who was contained in the Twin Crescents,...


Merfolk
Overview "Merfolk" is a collective term for all aquatic humanoids created directly by the goddess of the seas, Anashta. Anashta's...


The Citadel of Ten Thousand Pearls
A beautiful structure on the ocean floor, the Citadel is rumored to be where the sea goddess Anashta liked to relax and rest. It is also...


Star Elves
Religious moon-worshippers who practice occult magic and ancient tribal traditions.


Thranic Humans
Thranic humans are intelligent and straight-forward, viewed favorably for their contributions to geopolitics and creativity.


Sun Elves
Religious sun-worshippers with a highly developed society who prize magic and ambition


The Dawnwalker Dynasty
Sovereigns, administrators, and religious paragons, the Dawnwalkers reign over all others in the Twin Crescents.


Okunans
Okunan humans live in tribes, harvesting resources from their haunted desert. They practice Grey Magic and are a resilient, talented people.


Okuna
Okuna is inhabited by diverse tribes. Its main feature is a giant desert whose sands are mixed with rare minerals, and haunted by undead.


Devondalevi
Devondalevi was once a powerful water spirit, but perished in Okuna. His spirit and other undead sea creatures' ghosts now haunt the desert.


The Sunken World
The Sunken World is a part of Ilisara's upper planetary crust laid bare. It is a minefield of active volcanoes, and home to the Inferni.


The Edge of the World
The Edge of the World, as it is called by Ilisara's inhabitants, is a massive continent-sized waterfall that leads into an abyss....


Inferni
"Inferni" is a collective term for the "infernal" races of the Sunken World; demons, imps, cambions, and monstrous humanoids.


Calak'mul
Overview Calak'mul, city of the damned, once sat at the base of a giant waterfall at The Edge of the World before its destruction during the first Verunist Crusade. It was a well-connected center of commerce, trade, and military training in the Sunken World. High walls and enchanted ice-arrow ballistae kept out raving fire elementals. Inside, there were breweries, fountains of blood, elaborate bonecages holding prisoners, and soot-stained slums. Calak'mul's primary exports we


Ilisara's Oceans
The waters of Ilisara are teeming with life. Not only are they home to a massive society of nomadic merfolk, but thousands of varieties...
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