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An'mani
The An’mani Kingdom is a nation rich with natural resources and magic. It belongs to the Azure Empire.


The Azure Empire
The Azure Empire is the most powerful faction in the Isles. It is primarily composed of Mani and Okunans, who answer to the Azure Empress.


Beruna
Overview Art by Tithi Luadthong Beruna is a frigid, largely ungoverned realm of ice bridges, fjords, frozen tundra, and tribal settlements clinging to the base of sea cliffs. Beruna is the ancestral homeland of the Arcadians. Long ago, humans migrated south across an ice bridge to the more hospitable continent of Arcadia and built a civilization there. Those who stayed behind in Beruna never followed. They kept to their old ways; tribal, nomadic, and deeply connected to the l


Strom (Oros)
Overview Art by victoria_fantasy_art Strom is a rugged kingdom in the southern Isles, separated from Aldemere by open water and bordered by the Galean Ocean to the east. It is a young nation built on old ground. Formerly called Oros, the land was overrun by orcs who fled Isandor after Armageddon. For a generation it was lost. Twenty years ago, King Vidar Stromvald returned from a journey to the far north with ten thousand ancient warriors from Anash'col at his back. He drove


Orosians
Offspring of hill giants and humankind, Orosians are built like the timber trees they cultivate. They are excellent artisans and crafters.


Arcadians
Humans hailing from Arcadia are business-minded, innovative problem-solvers.


Arcadia
A highly advanced human civilization that values trade, economy, invention, and science. Arcadians trade all over the Isles.


Steel Dwarves
Ingenious engineers and staunch miners living in the height of their civilization's glory


The Weald
The Weald is an ancient, nature-based religion that believes Remedia created Ilisara. Its primary holy site is the world tree, Aslaug.


Okunans
Okunan humans live in tribes, harvesting resources from their haunted desert. They practice Grey Magic and are a resilient, talented people.


The Isles
The Isles is the collective name for the five continents beyond the Twin Crescents — civilizations that built themselves without gods, and are only now making contact with the wider world.


Kog'sumoth
Ships steer clear from the Kraken’s Eye, a territory in the center of the Isles controlled by the mighty Kraken, Kog'sumoth.


Axols
Axols are a young race of axolotl humanoids standing about four feet tall. Due to the kraken Kog'sumoth's rampant consumption of magical...


Aslaug
Overview Aslaug is the world tree of Aldemere and the most sacred site in the Weald faith. It is an ancient tree of incomprehensible size. Its trunk is so tall that clouds circle its boughs, and its roots run under the whole of Aldemere and Strom, deep enough to reach the leylines at the continent's core. Nature spirits make their homes inside the tree. Location According to the Weald faith, when Remedia laid down to rest after creating life on Aldemere, her body became the m


Aldemere
Overview Aldemere is a rugged, rural land peppered with small villages and a few large cities. Spanning between the cities are hermetical druid circles, clearwater lakes, ancient standing stones, and many, many peasants whose villages have 20 or less inhabitants. The royal court at Ardveld is formal, hierarchical, and politically treacherous; overcompensating, perhaps, for its relatively sparse and uninhabited realm. Orosians and humans share Aldemere's land in roughly equal


Global Timeline
A global timeline of Ilisara's history that overlooks anything less significant than events affecting at least one million people.


History: the Isles
The Isles were lands left untouched by the gods for eons. They have flourished with mortal ingenuity.
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